Updates…again

Been a fairly busy couple of months. I’ve been picking up SharePoint projects and the more I stay out of the realm of games development the more face palming I find myself doing each time a major piece of news comes out. One of the terms that will continue to persist throughout the rest of the year is “next-gen gaming”. I’ve always wondered what exactly constitutes “next-gen gaming”. After reading many comments on different gaming sites, it would seem that for many, next-gen gaming is really all about visuals and that is something I’ve never understood. If you’re interested in playing games with the highest visual fidelity, why restrict yourself to console when you can experience a lot more on a gaming PC? Of course one of the first things people would point out is the price point, but I’m not going to turn this into a PC vs. Console argument. We all know which is a better experience >:)

Anyway, I’m usually a proponent of progress. Often, progress leads to change. Change leads to unfamiliarity. Unfamiliarity leads to the kind of situation that happened with Windows 8 – “ZOMG!!! I don’t have a start button! This OS sux!”. Now I’m not going to bash on anyone, there were some reasonable complaints about Windows 8, but if you asked people what it was exactly that they didn’t like, getting an intelligent and reasonable response was like pulling teeth. Rant aside, my point (and opinion) here is that when there seems to be any kind of significant change to systems and environments that we’ve grown accustomed (and perhaps complacent) to, the immediate reaction is to go up in arms before giving the proposed changes more thought or consideration. I’ll leave the rant like this for now and elaborate on it later this week!

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